Installation
Choose your framework. The registry installs the component and its runtime dependency.
Installation unavailable
The preview is public, but its installable release is still being prepared.
The registry command writes the component to src/lib/components/ui/FrostedFlow.svelte and installs its dependencies.
The registry command writes the component to src/components/ui/FrostedFlow.tsx and installs its dependencies.
The registry command writes the component to src/components/ui/FrostedFlow.vue and installs its dependencies.
Basic usage
The shader fills its parent. Your layout decides whether that parent is a card, hero, or viewport.
Component API
Types below match the selected Svelte component.
Additional classes for the parent-sized root element.
- Type
string
Speed of the colors moving behind the glass.
- Type
number- Default
1- Range / values
0–2
Direction of the flowing color shapes in degrees.
- Type
number- Default
-30- Range / values
-180–180
Size of the color shapes behind the glass.
- Type
number- Default
1- Range / values
0.2–2
Strength of the bends in the moving color field.
- Type
number- Default
0.75- Range / values
0–2
Spread of the color transitions behind the glass.
- Type
number- Default
0.75- Range / values
0–1
Depth of the fine relief on the glass surface.
- Type
number- Default
0.1- Range / values
0–1
Size of the surface bumps in output pixels.
- Type
number- Default
3.2- Range / values
1.5–12
Separation of red and blue along the refracted direction.
- Type
number- Default
0.35- Range / values
0–3
Color between the flowing shapes.
- Type
string- Default
"#16171D"
Color of the outer transitions around the shapes.
- Type
string- Default
"#363764"
Color of the broad bands around the centers of the shapes.
- Type
string- Default
"#9084FF"
Color at the centers of the flowing shapes.
- Type
string- Default
"#F0F2FF"
Stops the render loop while keeping the current frame visible.
- Type
boolean- Default
false
Caps render resolution independently from the element size.
- Type
number- Default
2- Range / values
1–3
Scales GPU resolution without changing layout dimensions.
- Type
number- Default
1- Range / values
0.25–1
Runs after the shader is mounted successfully, including a WebGL fallback.
- Type
(backend: ShaderBackend) => void- Range / values
webgpu, webgl
Runs when automatic initialization changes the requested WebGPU backend to WebGL.
- Type
(backend: ShaderBackend, reason: string) => void- Range / values
webgl
Reports source-loading or renderer failures so the host application can decide how to recover.
- Type
(error: Error) => void
Exposes the imperative component lifecycle methods.
- Type
Component public instance- Range / values
pause, resume, reset, resize, destroy
Types below match the selected React component.
Additional classes for the parent-sized root element.
- Type
string
Speed of the colors moving behind the glass.
- Type
number- Default
1- Range / values
0–2
Direction of the flowing color shapes in degrees.
- Type
number- Default
-30- Range / values
-180–180
Size of the color shapes behind the glass.
- Type
number- Default
1- Range / values
0.2–2
Strength of the bends in the moving color field.
- Type
number- Default
0.75- Range / values
0–2
Spread of the color transitions behind the glass.
- Type
number- Default
0.75- Range / values
0–1
Depth of the fine relief on the glass surface.
- Type
number- Default
0.1- Range / values
0–1
Size of the surface bumps in output pixels.
- Type
number- Default
3.2- Range / values
1.5–12
Separation of red and blue along the refracted direction.
- Type
number- Default
0.35- Range / values
0–3
Color between the flowing shapes.
- Type
string- Default
"#16171D"
Color of the outer transitions around the shapes.
- Type
string- Default
"#363764"
Color of the broad bands around the centers of the shapes.
- Type
string- Default
"#9084FF"
Color at the centers of the flowing shapes.
- Type
string- Default
"#F0F2FF"
Stops the render loop while keeping the current frame visible.
- Type
boolean- Default
false
Caps render resolution independently from the element size.
- Type
number- Default
2- Range / values
1–3
Scales GPU resolution without changing layout dimensions.
- Type
number- Default
1- Range / values
0.25–1
Runs after the shader is mounted successfully, including a WebGL fallback.
- Type
(backend: ShaderBackend) => void- Range / values
webgpu, webgl
Runs when automatic initialization changes the requested WebGPU backend to WebGL.
- Type
(backend: ShaderBackend, reason: string) => void- Range / values
webgl
Reports source-loading or renderer failures so the host application can decide how to recover.
- Type
(error: Error) => void
Exposes the imperative component lifecycle methods.
- Type
FrostedFlowHandle- Range / values
pause, resume, reset, resize, destroy
Types below match the selected Vue component.
Additional classes for the parent-sized root element.
- Type
string
Speed of the colors moving behind the glass.
- Type
number- Default
1- Range / values
0–2
Direction of the flowing color shapes in degrees.
- Type
number- Default
-30- Range / values
-180–180
Size of the color shapes behind the glass.
- Type
number- Default
1- Range / values
0.2–2
Strength of the bends in the moving color field.
- Type
number- Default
0.75- Range / values
0–2
Spread of the color transitions behind the glass.
- Type
number- Default
0.75- Range / values
0–1
Depth of the fine relief on the glass surface.
- Type
number- Default
0.1- Range / values
0–1
Size of the surface bumps in output pixels.
- Type
number- Default
3.2- Range / values
1.5–12
Separation of red and blue along the refracted direction.
- Type
number- Default
0.35- Range / values
0–3
Color between the flowing shapes.
- Type
string- Default
"#16171D"
Color of the outer transitions around the shapes.
- Type
string- Default
"#363764"
Color of the broad bands around the centers of the shapes.
- Type
string- Default
"#9084FF"
Color at the centers of the flowing shapes.
- Type
string- Default
"#F0F2FF"
Stops the render loop while keeping the current frame visible.
- Type
boolean- Default
false
Caps render resolution independently from the element size.
- Type
number- Default
2- Range / values
1–3
Scales GPU resolution without changing layout dimensions.
- Type
number- Default
1- Range / values
0.25–1
Runs after the shader is mounted successfully, including a WebGL fallback.
- Type
(backend: ShaderBackend) => void- Range / values
webgpu, webgl
Runs when automatic initialization changes the requested WebGPU backend to WebGL.
- Type
(backend: ShaderBackend, reason: string) => void- Range / values
webgl
Reports source-loading or renderer failures so the host application can decide how to recover.
- Type
(error: Error) => void
Exposes the imperative component lifecycle methods.
- Type
Component public instance- Range / values
pause, resume, reset, resize, destroy