Installation
Choose your framework. The registry installs the component and its runtime dependency.
Installation unavailable
The preview is public, but its installable release is still being prepared.
The registry command writes the component to src/lib/components/ui/GlassLogo.svelte and installs its dependencies.
The registry command writes the component to src/components/ui/GlassLogo.tsx and installs its dependencies.
The registry command writes the component to src/components/ui/GlassLogo.vue and installs its dependencies.
Basic usage
The shader fills its parent. Your layout decides whether that parent is a card, hero, or viewport.
Component API
Types below match the selected Svelte component.
Additional classes for the parent-sized root element.
- Type
string
Inline SVG markup, an SVG URL, or a data URL used as the glass silhouette.
- Type
string- Range / values
Inline SVG, URL, or data URL
Animation speed of the color field seen through the glass.
- Type
number- Default
1- Range / values
0–2
Size of the SVG glass solid within its container.
- Type
number- Default
1- Range / values
0.2–2
Horizontal position in normalized container units.
- Type
number- Default
0- Range / values
-0.5–0.5
Vertical position in normalized container units.
- Type
number- Default
0- Range / values
-0.5–0.5
Clockwise rotation of the glass silhouette in degrees.
- Type
number- Default
0- Range / values
-180–180
Width of the sloped front edge, measured inward from the SVG outline.
- Type
number- Default
0.5- Range / values
0.01–0.5
Strength of image displacement.
- Type
number- Default
1- Range / values
0–3
Separation of red and blue along the refracted direction.
- Type
number- Default
0.35- Range / values
0–3
First color of the flowing background seen through the glass.
- Type
string- Default
"#16171D"
Second color of the flowing background seen through the glass.
- Type
string- Default
"#9084FF"
Stops the render loop while keeping the current frame visible.
- Type
boolean- Default
false
Caps render resolution independently from the element size.
- Type
number- Default
2- Range / values
1–3
Scales GPU resolution without changing layout dimensions.
- Type
number- Default
1- Range / values
0.25–1
Runs after the shader is mounted successfully, including a WebGL fallback.
- Type
(backend: ShaderBackend) => void- Range / values
webgpu, webgl
Runs when automatic initialization changes the requested WebGPU backend to WebGL.
- Type
(backend: ShaderBackend, reason: string) => void- Range / values
webgl
Reports source-loading or renderer failures so the host application can decide how to recover.
- Type
(error: Error) => void
Exposes the imperative component lifecycle methods.
- Type
Component public instance- Range / values
pause, resume, reset, resize, destroy
Types below match the selected React component.
Additional classes for the parent-sized root element.
- Type
string
Inline SVG markup, an SVG URL, or a data URL used as the glass silhouette.
- Type
string- Range / values
Inline SVG, URL, or data URL
Animation speed of the color field seen through the glass.
- Type
number- Default
1- Range / values
0–2
Size of the SVG glass solid within its container.
- Type
number- Default
1- Range / values
0.2–2
Horizontal position in normalized container units.
- Type
number- Default
0- Range / values
-0.5–0.5
Vertical position in normalized container units.
- Type
number- Default
0- Range / values
-0.5–0.5
Clockwise rotation of the glass silhouette in degrees.
- Type
number- Default
0- Range / values
-180–180
Width of the sloped front edge, measured inward from the SVG outline.
- Type
number- Default
0.5- Range / values
0.01–0.5
Strength of image displacement.
- Type
number- Default
1- Range / values
0–3
Separation of red and blue along the refracted direction.
- Type
number- Default
0.35- Range / values
0–3
First color of the flowing background seen through the glass.
- Type
string- Default
"#16171D"
Second color of the flowing background seen through the glass.
- Type
string- Default
"#9084FF"
Stops the render loop while keeping the current frame visible.
- Type
boolean- Default
false
Caps render resolution independently from the element size.
- Type
number- Default
2- Range / values
1–3
Scales GPU resolution without changing layout dimensions.
- Type
number- Default
1- Range / values
0.25–1
Runs after the shader is mounted successfully, including a WebGL fallback.
- Type
(backend: ShaderBackend) => void- Range / values
webgpu, webgl
Runs when automatic initialization changes the requested WebGPU backend to WebGL.
- Type
(backend: ShaderBackend, reason: string) => void- Range / values
webgl
Reports source-loading or renderer failures so the host application can decide how to recover.
- Type
(error: Error) => void
Exposes the imperative component lifecycle methods.
- Type
GlassLogoHandle- Range / values
pause, resume, reset, resize, destroy
Types below match the selected Vue component.
Additional classes for the parent-sized root element.
- Type
string
Inline SVG markup, an SVG URL, or a data URL used as the glass silhouette.
- Type
string- Range / values
Inline SVG, URL, or data URL
Animation speed of the color field seen through the glass.
- Type
number- Default
1- Range / values
0–2
Size of the SVG glass solid within its container.
- Type
number- Default
1- Range / values
0.2–2
Horizontal position in normalized container units.
- Type
number- Default
0- Range / values
-0.5–0.5
Vertical position in normalized container units.
- Type
number- Default
0- Range / values
-0.5–0.5
Clockwise rotation of the glass silhouette in degrees.
- Type
number- Default
0- Range / values
-180–180
Width of the sloped front edge, measured inward from the SVG outline.
- Type
number- Default
0.5- Range / values
0.01–0.5
Strength of image displacement.
- Type
number- Default
1- Range / values
0–3
Separation of red and blue along the refracted direction.
- Type
number- Default
0.35- Range / values
0–3
First color of the flowing background seen through the glass.
- Type
string- Default
"#16171D"
Second color of the flowing background seen through the glass.
- Type
string- Default
"#9084FF"
Stops the render loop while keeping the current frame visible.
- Type
boolean- Default
false
Caps render resolution independently from the element size.
- Type
number- Default
2- Range / values
1–3
Scales GPU resolution without changing layout dimensions.
- Type
number- Default
1- Range / values
0.25–1
Runs after the shader is mounted successfully, including a WebGL fallback.
- Type
(backend: ShaderBackend) => void- Range / values
webgpu, webgl
Runs when automatic initialization changes the requested WebGPU backend to WebGL.
- Type
(backend: ShaderBackend, reason: string) => void- Range / values
webgl
Reports source-loading or renderer failures so the host application can decide how to recover.
- Type
(error: Error) => void
Exposes the imperative component lifecycle methods.
- Type
Component public instance- Range / values
pause, resume, reset, resize, destroy